DXF-Import: ARC/CIRCLE/ELLIPSE als tessellierte Konturen (Abdeckungsluecke geschlossen)

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2026-07-05 13:51:08 +02:00
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// Tests für den DXF-Import der Kurven-Entities ARC / CIRCLE / ELLIPSE:
// belegt Tessellierung, Winkeleinheit (Radiant), Schließung und Z-Höhe.
import { describe, it, expect } from "vitest";
import { parseDxf } from "./dxfParser";
import type { Contour, Vec2 } from "../model/types";
/** Minimales DXF aus Gruppencode/Wert-Paaren; nur eine ENTITIES-Sektion. */
function dxf(...entities: string[][]): string {
const lines = ["0", "SECTION", "2", "ENTITIES"];
for (const pairs of entities) lines.push(...pairs);
lines.push("0", "ENDSEC", "0", "EOF");
return lines.join("\n");
}
/** Ein CIRCLE-Entity: Zentrum (cx,cy,cz), Radius r. */
function circle(cx: number, cy: number, cz: number, r: number): string[] {
return ["0", "CIRCLE", "8", "0", "10", `${cx}`, "20", `${cy}`, "30", `${cz}`, "40", `${r}`];
}
/** Ein ARC-Entity: Zentrum, Radius, Start/End in GRAD (DXF-Konvention). */
function arc(cx: number, cy: number, r: number, startDeg: number, endDeg: number): string[] {
return [
"0", "ARC", "8", "0",
"10", `${cx}`, "20", `${cy}`, "30", "0",
"40", `${r}`, "50", `${startDeg}`, "51", `${endDeg}`,
];
}
/** Ein ELLIPSE-Entity: Zentrum, Hauptachsen-Endpunkt (rel.), Verhältnis, Start/End (Radiant). */
function ellipse(
cx: number, cy: number, majX: number, majY: number, ratio: number, start: number, end: number,
): string[] {
return [
"0", "ELLIPSE", "8", "0",
"10", `${cx}`, "20", `${cy}`, "30", "0",
"11", `${majX}`, "21", `${majY}`, "31", "0",
"40", `${ratio}`, "41", `${start}`, "42", `${end}`,
];
}
const dist = (p: Vec2, cx: number, cy: number) => Math.hypot(p.x - cx, p.y - cy);
/** Einzige Kontur des Imports (Test-Bequemlichkeit). */
function onlyContour(text: string): Contour {
const res = parseDxf(text);
expect(res.contours).toHaveLength(1);
expect(res.contours[0].contours).toHaveLength(1);
return res.contours[0].contours[0];
}
describe("parseDxf — CIRCLE", () => {
it("erzeugt einen geschlossenen, tessellierten Ring auf konstantem Radius", () => {
const c = onlyContour(dxf(circle(10, 20, 5, 4)));
expect(c.closed).toBe(true);
expect(c.z).toBe(5);
// Voller Kreis ohne Schluss-Duplikat: 2π / (π/32) = 64 Segmente → 64 Punkte.
expect(c.pts).toHaveLength(64);
for (const p of c.pts) expect(dist(p, 10, 20)).toBeCloseTo(4, 9);
// Erster Punkt bei Winkel 0: (cx+r, cy).
expect(c.pts[0].x).toBeCloseTo(14, 9);
expect(c.pts[0].y).toBeCloseTo(20, 9);
// Kein Duplikat des Startpunkts am Ende.
expect(dist(c.pts[c.pts.length - 1], 14, 20)).toBeGreaterThan(0.01);
});
});
describe("parseDxf — ARC", () => {
it("tesselliert einen Viertelbogen 0°→90° CCW (offen)", () => {
const c = onlyContour(dxf(arc(0, 0, 10, 0, 90)));
expect(c.closed).toBe(false);
// Spanne π/2 → 16 Segmente → 17 Punkte.
expect(c.pts).toHaveLength(17);
expect(c.pts[0].x).toBeCloseTo(10, 9);
expect(c.pts[0].y).toBeCloseTo(0, 9);
const end = c.pts[c.pts.length - 1];
expect(end.x).toBeCloseTo(0, 9);
expect(end.y).toBeCloseTo(10, 9);
for (const p of c.pts) expect(dist(p, 0, 0)).toBeCloseTo(10, 9);
});
it("ergänzt eine umlaufende Spanne (270°→90°) um 2π statt negativ", () => {
const c = onlyContour(dxf(arc(0, 0, 5, 270, 90)));
// Spanne 180° = π → 32 Segmente → 33 Punkte, CCW von unten (y) nach oben (+y).
expect(c.pts).toHaveLength(33);
expect(c.pts[0].y).toBeCloseTo(-5, 9);
expect(c.pts[c.pts.length - 1].y).toBeCloseTo(5, 9);
// Mittelpunkt der Spanne (bei 0°) liegt bei (+r, 0), nicht (r, 0).
expect(c.pts[16].x).toBeCloseTo(5, 6);
});
});
describe("parseDxf — ELLIPSE", () => {
it("tesselliert einen vollen Umlauf (geschlossen) mit korrekten Halbachsen", () => {
const c = onlyContour(ellipse2Dxf());
expect(c.closed).toBe(true);
// Voller Umlauf → Schluss-Duplikat weggelassen.
expect(dist(c.pts[c.pts.length - 1], c.pts[0].x, c.pts[0].y)).toBeGreaterThan(0.01);
// Hauptachse 10 entlang x, Nebenachse 5 entlang y (ratio 0.5).
const maxX = Math.max(...c.pts.map((p) => p.x));
const maxY = Math.max(...c.pts.map((p) => p.y));
expect(maxX).toBeCloseTo(10, 6);
expect(maxY).toBeCloseTo(5, 6);
// Parameter t=0 → Center + Hauptachse = (10, 0).
expect(c.pts[0].x).toBeCloseTo(10, 9);
expect(c.pts[0].y).toBeCloseTo(0, 9);
});
});
/** Volle Ellipse: Center (0,0), Hauptachse (10,0), ratio 0.5, 0..2π. */
function ellipse2Dxf(): string {
return dxf(ellipse(0, 0, 10, 0, 0.5, 0, Math.PI * 2));
}
describe("parseDxf — gemischt", () => {
it("liest mehrere Kurven-Entities in EINEN Konturensatz", () => {
const res = parseDxf(dxf(circle(0, 0, 0, 1), arc(0, 0, 2, 0, 90)));
expect(res.contours).toHaveLength(1);
expect(res.contours[0].contours).toHaveLength(2);
});
});
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@@ -17,6 +17,9 @@
// • MESH → Dreiecks-Mesh (Vertices + Face-Liste).
// • LWPOLYLINE / POLYLINE (2D/3D) → Kontur (z aus elevation/Vertex-Z).
// • LINE → Kontur (zwei-Punkt-Linienzug).
// • ARC → Kontur (offener Bogen, tesselliert).
// • CIRCLE → Kontur (geschlossener Kreis, tesselliert).
// • ELLIPSE → Kontur (Ellipsenbogen/-umlauf, tesselliert).
import DxfParser from "dxf-parser";
import type { Contour, ContourSet, ImportedMesh, Vec2 } from "../model/types";
@@ -61,6 +64,16 @@ interface DxfEntity {
faces?: number[][];
isPolyfaceMesh?: boolean;
is3dPolygonMesh?: boolean;
// Kurven-Entities (ARC/CIRCLE/ELLIPSE). Winkel liefert dxf-parser in RADIANT
// (ARC/CIRCLE Grad→rad umgerechnet; ELLIPSE-Parameterwinkel roh in Radiant).
center?: DxfVertex;
radius?: number;
startAngle?: number;
endAngle?: number;
/** ELLIPSE: Hauptachsen-Endpunkt RELATIV zum Center. */
majorAxisEndPoint?: DxfVertex;
/** ELLIPSE: Verhältnis Neben-/Hauptachse (b/a). */
axisRatio?: number;
[k: string]: unknown;
}
interface DxfDocument {
@@ -114,6 +127,21 @@ export function parseDxf(text: string): DxfImportResult {
if (ct) contours.push(ct);
break;
}
case "ARC": {
const ct = arcContour(e);
if (ct) contours.push(ct);
break;
}
case "CIRCLE": {
const ct = circleContour(e);
if (ct) contours.push(ct);
break;
}
case "ELLIPSE": {
const ct = ellipseContour(e);
if (ct) contours.push(ct);
break;
}
default:
// Unbekannte/irrelevante Entity → ignorieren (tolerant).
break;
@@ -308,3 +336,123 @@ function lineContour(e: DxfEntity): Contour | null {
layer: e.layer,
};
}
// ── Kurven-Entities (ARC/CIRCLE/ELLIPSE) → tessellierte Konturen ──────────────
/** Winkelauflösung der Tessellierung (~5.6° pro Segment). */
const CURVE_STEP = Math.PI / 32;
/** Obergrenze der Segmentzahl (Schutz gegen entartete Eingaben). */
const CURVE_MAX_SEG = 256;
/** Segmentzahl für eine Winkelspanne (Radiant): mind. 2, gedeckelt. */
function segmentsFor(sweep: number): number {
return Math.max(2, Math.min(CURVE_MAX_SEG, Math.ceil(Math.abs(sweep) / CURVE_STEP)));
}
/**
* ARC → offener Bogen-Linienzug. `startAngle`/`endAngle` in Radiant (dxf-parser
* rechnet Grad→rad). Bögen laufen CCW; eine nicht-positive Spanne wird um 2π
* ergänzt (voller-Kreis-Fall bleibt 2π).
*/
function arcContour(e: DxfEntity): Contour | null {
const c = e.center;
const r = e.radius;
if (
!c ||
!Number.isFinite(c.x) ||
!Number.isFinite(c.y) ||
typeof r !== "number" ||
!Number.isFinite(r) ||
r <= 0
) {
return null;
}
const start = Number.isFinite(e.startAngle) ? (e.startAngle as number) : 0;
const end = Number.isFinite(e.endAngle) ? (e.endAngle as number) : Math.PI * 2;
let sweep = end - start;
if (sweep <= 0) sweep += Math.PI * 2;
const cx = c.x ?? 0;
const cy = c.y ?? 0;
const z = Number.isFinite(c.z) ? (c.z as number) : 0;
const segs = segmentsFor(sweep);
const pts: Vec2[] = [];
for (let i = 0; i <= segs; i++) {
const t = start + (sweep * i) / segs;
pts.push({ x: cx + r * Math.cos(t), y: cy + r * Math.sin(t) });
}
return { z, pts, closed: false, layer: e.layer };
}
/** CIRCLE → geschlossener Kreis-Linienzug (voller Umlauf, letzter Punkt weggelassen). */
function circleContour(e: DxfEntity): Contour | null {
const c = e.center;
const r = e.radius;
if (
!c ||
!Number.isFinite(c.x) ||
!Number.isFinite(c.y) ||
typeof r !== "number" ||
!Number.isFinite(r) ||
r <= 0
) {
return null;
}
const cx = c.x ?? 0;
const cy = c.y ?? 0;
const z = Number.isFinite(c.z) ? (c.z as number) : 0;
const segs = segmentsFor(Math.PI * 2);
const pts: Vec2[] = [];
// 0..2π ohne Schluss-Duplikat (closed schließt den Ring).
for (let i = 0; i < segs; i++) {
const t = (Math.PI * 2 * i) / segs;
pts.push({ x: cx + r * Math.cos(t), y: cy + r * Math.sin(t) });
}
return { z, pts, closed: true, layer: e.layer };
}
/**
* ELLIPSE → Linienzug. Hauptachse = `majorAxisEndPoint` (Vektor relativ zum
* Center), Nebenachse = ⟂ dazu · `axisRatio`. `startAngle`/`endAngle` sind
* PARAMETERwinkel in Radiant; ein voller Umlauf (Spanne ≈ 2π) wird geschlossen.
* Punkt(t) = Center + cos t · Haupt + sin t · Neben.
*/
function ellipseContour(e: DxfEntity): Contour | null {
const c = e.center;
const maj = e.majorAxisEndPoint;
const ratio = e.axisRatio;
if (
!c ||
!maj ||
!Number.isFinite(c.x) ||
!Number.isFinite(c.y) ||
!Number.isFinite(maj.x) ||
!Number.isFinite(maj.y) ||
typeof ratio !== "number" ||
!Number.isFinite(ratio)
) {
return null;
}
const cx = c.x ?? 0;
const cy = c.y ?? 0;
const ax = maj.x ?? 0; // Hauptachsen-Vektor (relativ Center)
const ay = maj.y ?? 0;
const bx = -ay * ratio; // Nebenachse = Linksnormale der Hauptachse · Verhältnis
const by = ax * ratio;
const start = Number.isFinite(e.startAngle) ? (e.startAngle as number) : 0;
const end = Number.isFinite(e.endAngle) ? (e.endAngle as number) : Math.PI * 2;
let sweep = end - start;
if (sweep <= 0) sweep += Math.PI * 2;
const full = Math.abs(sweep - Math.PI * 2) < 1e-9;
const z = Number.isFinite(c.z) ? (c.z as number) : 0;
const segs = segmentsFor(sweep);
const pts: Vec2[] = [];
// Bei vollem Umlauf Schluss-Duplikat weglassen (closed schließt den Ring).
const last = full ? segs - 1 : segs;
for (let i = 0; i <= last; i++) {
const t = start + (sweep * i) / segs;
const ct = Math.cos(t);
const st = Math.sin(t);
pts.push({ x: cx + ax * ct + bx * st, y: cy + ay * ct + by * st });
}
return { z, pts, closed: full, layer: e.layer };
}