Browser-BIM (cad): semantisches Modell, abgeleitete 2D/3D-Sichten, Zeichenwerkzeuge

Standalone-Browser-Port von DOSSIER. Enthaelt das semantische Modell mit
Plan-/3D-Ableitung, Zeichen- und Editierwerkzeuge, Rhino-artiges Befehlssystem,
dockbares Panel-System, Resource-Manager, DXF/.lin/.pat-Import, i18n (de/en)
sowie Projektdokumentation und Probe-Harness.
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2026-06-30 20:52:27 +02:00
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// Polyline — mehrteiliger Zug (portiert polylineTool). Schritte:
// 1) „Startpunkt:" → Punkt
// 2) „Nächster Punkt ( Schliessen Zurück ):" → Punkt … (Enter beendet offen,
// „Schliessen" schließt; Klick auf den Startpunkt schließt ebenfalls)
//
// Akzeptiert je Punkt Maus-Picks UND getippte Koordinaten (0,0 · r3,0 · 5<45).
import type { Drawing2D } from "../../model/types";
import { uniqueId } from "../../tools/types";
import type {
Command,
CommandContext,
CommandField,
CommandResult,
CommandState,
CmdOption,
DraftShape,
Project,
ToolDraft,
Vec2,
} from "../types";
const EPS = 1e-6;
const DEG = Math.PI / 180;
const CLOSE_HIT = 0.08; // Modell-Meter: Klick nahe Startpunkt schließt den Zug
const segLen = (a: Vec2, b: Vec2): number => Math.hypot(b.x - a.x, b.y - a.y);
const segAngleDeg = (a: Vec2, b: Vec2): number =>
(Math.atan2(b.y - a.y, b.x - a.x) * 180) / Math.PI;
/** Tab-Felder je weiteren Punkt: Länge + Winkel relativ zum letzten Punkt. */
const POLY_FIELDS: CommandField[] = [
{ id: "length", labelKey: "cmd.field.length" },
{ id: "angle", labelKey: "cmd.field.angle" },
];
/** Nächster Punkt aus gelockten Feldern (length/angle) + Cursor, relativ zu `last`. */
function polyNextFromFields(last: Vec2, locks: Record<string, number>, cursor: Vec2 | null): Vec2 {
const ref = cursor ?? last;
const length = "length" in locks ? locks.length : segLen(last, ref);
const angleDeg = "angle" in locks ? locks.angle : segAngleDeg(last, ref);
const ang = angleDeg * DEG;
return { x: last.x + Math.cos(ang) * length, y: last.y + Math.sin(ang) * length };
}
interface PolyIdle extends CommandState {
phase: "start";
}
interface PolyDrawing extends CommandState {
phase: "next";
points: Vec2[];
cursor: Vec2 | null;
}
type PolyState = PolyIdle | PolyDrawing;
const CLOSE: CmdOption = { id: "close", labelKey: "cmd.polyline.close" };
const UNDO: CmdOption = { id: "undo", labelKey: "cmd.polyline.undo" };
/** Vorschau (Zug + Gummiband zum Cursor) + HUD (Länge·Winkel des letzten Segments). */
function polyDraft(points: Vec2[], cursor: Vec2 | null): ToolDraft {
const pts = cursor ? [...points, cursor] : points;
const preview: DraftShape[] = [{ kind: "poly", pts, closed: false }];
const draft: ToolDraft = { preview, vertices: points };
const last = points[points.length - 1];
if (cursor && last && segLen(last, cursor) >= EPS) {
draft.hud = {
at: cursor,
text: `${segLen(last, cursor).toFixed(2)} m · ${Math.abs(
(segAngleDeg(last, cursor) + 360) % 360,
).toFixed(0)}°`,
};
}
return draft;
}
/** Hängt eine 2D-Polylinie ans Projekt (immutabel). Farbe/Strich erbt die Kategorie. */
function appendPolyline(
p: Project,
pts: Vec2[],
closed: boolean,
ctx: CommandContext,
): Project {
const d: Drawing2D = {
id: uniqueId("dr2d"),
type: "drawing2d",
levelId: ctx.level.id,
categoryCode: ctx.defaultCategoryCode,
geom: { shape: "polyline", pts, closed },
};
return { ...p, drawings2d: [...p.drawings2d, d] };
}
const idle = (): [CommandState, CommandResult] => [
{ phase: "start", lastPoint: null },
{ draft: null, done: true },
];
export const polylineCommand: Command = {
name: "polyline",
labelKey: "cmd.polyline.label",
prompt: (s) => ((s as PolyState).phase === "next" ? "cmd.polyline.next" : "cmd.polyline.start"),
accepts: (s) =>
(s as PolyState).phase === "next" ? ["point", "number", "option"] : ["point", "number"],
options: (s) => {
const ps = s as PolyState;
if (ps.phase !== "next") return [];
return ps.points.length >= 2 ? [CLOSE, UNDO] : [UNDO];
},
init: (): PolyIdle => ({ phase: "start", lastPoint: null }),
onInput: (state, input, ctx): [CommandState, CommandResult] => {
const s = state as PolyState;
if (input.kind === "option") {
if (s.phase !== "next") return [s, { draft: null }];
if (input.id === "undo") {
const pts = s.points.slice(0, -1);
if (pts.length === 0) return [{ phase: "start", lastPoint: null }, { draft: null }];
const ns: PolyDrawing = { phase: "next", points: pts, cursor: s.cursor, lastPoint: pts[pts.length - 1] };
return [ns, { draft: polyDraft(pts, s.cursor) }];
}
if (input.id === "close" && s.points.length >= 3) {
const pts = s.points;
return [
{ phase: "start", lastPoint: null },
{ draft: null, done: true, commit: (p) => appendPolyline(p, pts, true, ctx) },
];
}
return [s, { draft: polyDraft(s.points, s.cursor) }];
}
if (input.kind !== "point") {
return [s, { draft: s.phase === "next" ? polyDraft(s.points, s.cursor) : null }];
}
const pt = input.point;
if (s.phase !== "next") {
const ns: PolyDrawing = { phase: "next", points: [pt], cursor: pt, lastPoint: pt };
return [ns, { draft: polyDraft([pt], pt) }];
}
// Klick nahe Startpunkt → schließen.
if (s.points.length >= 3 && segLen(s.points[0], pt) < CLOSE_HIT) {
const pts = s.points;
return [
{ phase: "start", lastPoint: null },
{ draft: null, done: true, commit: (p) => appendPolyline(p, pts, true, ctx) },
];
}
const points = [...s.points, pt];
const ns: PolyDrawing = { phase: "next", points, cursor: pt, lastPoint: pt };
return [ns, { draft: polyDraft(points, pt) }];
},
onMove: (state, point): [CommandState, CommandResult] => {
const s = state as PolyState;
if (s.phase !== "next") return [s, { draft: null }];
const ns: PolyDrawing = { ...s, cursor: point };
return [ns, { draft: polyDraft(s.points, point) }];
},
// Enter/Space/Rechtsklick: offenen Zug beenden (≥2 Punkte) und committen.
onConfirm: (state, ctx): [CommandState, CommandResult] => {
const s = state as PolyState;
if (s.phase === "next" && s.points.length >= 2) {
const pts = s.points;
return [
{ phase: "start", lastPoint: null },
{ draft: null, done: true, commit: (p) => appendPolyline(p, pts, false, ctx) },
];
}
return idle();
},
onCancel: (): [CommandState, CommandResult] => idle(),
// Tab-Feld-Zyklus nur im „next"-Schritt: Länge + Winkel relativ zum letzten
// Punkt. (Erster Punkt = freie Koordinate, kein Feld-Modus.)
fields: (state) => ((state as PolyState).phase === "next" ? POLY_FIELDS : []),
pointFromFields: (state, locks, cursor) => {
const s = state as PolyState;
if (s.phase !== "next" || s.points.length === 0) return null;
return polyNextFromFields(s.points[s.points.length - 1], locks, cursor);
},
};