Nativer 2D-wgpu-Renderer (render2d): Ear-Clipping-Fuellungen, gehrte Papier-mm-Linien, GPU-Pan/Zoom
Eigenstaendige Crate (render/window-Feature-Stufung), serde-only Tessellier- schicht headless testbar. Linien als EIN gehrter Streifen (Miter-Bisektor + 1/cos-Laengenfaktor) statt Butt-Cap-Quads pro Segment -> saubere Ecken. Standalone-Spike-Fenster via winit (cargo run --features window --bin spike).
This commit is contained in:
Generated
+2605
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user