Files
DOSSIER-STANDALONE/scripts/probe-boolean.mjs
T
karim 8fd8987b70 2D-Plan-Renderer auf WebGL2 (GPU) + akkumulierter Funktionsstand
Neuer GPU-Renderer fuer den Grundriss (src/plan/glPlan/): Earcut-Tessellierung
(konkav-faehig), gehrte Linienzuege (Miter), echte Papier-mm-Strichbreiten im
Massstab (repliziert den SVG-printStrokeVb-Pfad), Hybrid mit scharfem SVG-Text-
Overlay. GPU ist der Standardpfad; der SVG-Renderer bleibt automatischer Fallback,
falls WebGL2/Shader nicht verfuegbar sind. Imperativer Pan (rAF + CSS-transform)
fuer fluessige Interaktion ohne React-Re-Render je Frame.

Enthaelt zudem den bisher nicht committeten Arbeitsstand des Browser-BIM
(Oeffnungen, Treppen, Raeume, Decken, DXF-Export, Materialbibliothek, Kontext-
Import, Tauri-Compute-Boundary-PoC).
2026-07-02 00:12:39 +02:00

152 lines
5.3 KiB
JavaScript

// Verifikation 2D-Boolean (Union / Difference / Intersection) über das
// Kontextmenü bzw. die Tastatur. Liest das Modell über den TEMP-Hook
// window.__drawings2d (id + geom), der für die Verifikation kurzzeitig in
// App.tsx eingehängt ist (siehe probe-splitjoin.mjs). Danach ENTFERNEN.
//
// Ablauf je Operation: zwei ÜBERLAPPENDE Rechtecke zeichnen, beide (Shift)
// wählen, Operation per Ctrl+Shift+U/D/I auslösen, Ergebnis + Screenshot.
import puppeteer from "puppeteer";
const b = await puppeteer.launch({
headless: "new",
args: ["--no-sandbox", "--use-gl=swiftshader", "--enable-unsafe-swiftshader"],
});
const p = await b.newPage();
await p.setViewport({ width: 1280, height: 820, deviceScaleFactor: 1 });
const errs = [];
p.on("pageerror", (e) => errs.push(e.message));
await p.goto("http://localhost:5187/", { waitUntil: "networkidle0", timeout: 20000 }).catch(() => {});
await new Promise((r) => setTimeout(r, 800));
const sleep = (ms) => new Promise((r) => setTimeout(r, ms));
const focusCmd = async () => {
const el = await p.$(".cmdline-input");
const bx = await el.boundingBox();
await p.mouse.click(bx.x + bx.width / 2, bx.y + bx.height / 2);
await sleep(60);
};
const typeLine = async (t) => {
await p.type(".cmdline-input", t, { delay: 5 });
await p.keyboard.press("Enter");
await sleep(80);
};
const endCommand = async () => {
await p.keyboard.press("Escape");
await sleep(80);
await p.keyboard.press("Escape");
await sleep(80);
};
const drawings = () => p.evaluate(() => window.__drawings2d || []);
const modelToClient = (mx, my) =>
p.evaluate(
(mx, my) => {
const svg = document.querySelector(".plan-svg");
const ctm = svg.getScreenCTM();
const q = svg.createSVGPoint();
q.x = mx * 90;
q.y = -my * 90;
const s = q.matrixTransform(ctm);
return [s.x, s.y];
},
mx,
my,
);
const ctrlShift = async (key) => {
await p.keyboard.down("Control");
await p.keyboard.down("Shift");
await p.keyboard.press(key);
await p.keyboard.up("Shift");
await p.keyboard.up("Control");
await sleep(300);
};
const isClosed = (g) =>
g.shape === "rect" || (g.shape === "polyline" && g.closed);
// Zwei überlappende Rechtecke zeichnen: A (0,0)-(4,4), B (2,2)-(6,6).
// Auswahl-Reihenfolge: A zuerst (= Basis für Differenz).
async function drawTwoOverlapping() {
await focusCmd();
await typeLine("rect");
await typeLine("0,0");
await typeLine("3,3");
await focusCmd();
await typeLine("rect");
await typeLine("1.5,1.5");
await typeLine("4.5,4.5");
await endCommand();
await sleep(150);
// A wählen: linke Kante (x=0,y=1.5). Dann Shift+B: rechte Kante (x=4.5,y=3).
let [ax, ay] = await modelToClient(0, 1.5);
await p.mouse.click(ax, ay);
await sleep(120);
let [bx, by] = await modelToClient(4.5, 3);
await p.keyboard.down("Shift");
await p.mouse.click(bx, by);
await p.keyboard.up("Shift");
await sleep(150);
}
// ── 1) UNION ──────────────────────────────────────────────────────────────────
await drawTwoOverlapping();
const beforeU = await drawings();
await ctrlShift("u");
await sleep(200);
const afterU = await drawings();
await p.screenshot({ path: "scripts/probe-boolean-1-union.png" });
// ── 2) DIFFERENCE (A − B) ─────────────────────────────────────────────────────
await p.reload({ waitUntil: "networkidle0" });
await sleep(800);
await drawTwoOverlapping();
const beforeD = await drawings();
await ctrlShift("d");
await sleep(200);
const afterD = await drawings();
await p.screenshot({ path: "scripts/probe-boolean-2-difference.png" });
// ── 3) INTERSECTION ───────────────────────────────────────────────────────────
await p.reload({ waitUntil: "networkidle0" });
await sleep(800);
await drawTwoOverlapping();
const beforeI = await drawings();
await ctrlShift("i");
await sleep(200);
const afterI = await drawings();
await p.screenshot({ path: "scripts/probe-boolean-3-intersection.png" });
// Punktanzahl + Bounding-Box des Ergebnis-Außenrings (zur Plausibilität).
const summarize = (arr) =>
arr
.filter((d) => isClosed(d.geom))
.map((d) => {
const pts =
d.geom.shape === "polyline"
? d.geom.pts
: [
d.geom.min,
{ x: d.geom.max.x, y: d.geom.min.y },
d.geom.max,
{ x: d.geom.min.x, y: d.geom.max.y },
];
let minX = 1e9, minY = 1e9, maxX = -1e9, maxY = -1e9;
for (const q of pts) {
minX = Math.min(minX, q.x); minY = Math.min(minY, q.y);
maxX = Math.max(maxX, q.x); maxY = Math.max(maxY, q.y);
}
return { shape: d.geom.shape, n: pts.length, bbox: [minX, minY, maxX, maxY] };
});
console.log(
JSON.stringify(
{
union: { before: beforeU.length, after: afterU.length, result: summarize(afterU) },
difference: { before: beforeD.length, after: afterD.length, result: summarize(afterD) },
intersection: { before: beforeI.length, after: afterI.length, result: summarize(afterI) },
errs,
},
null,
2,
),
);
await b.close();