38b048ad41
Sync (FlyWithLua companions in plugins/ + server/fmssync.js): - FMS flight-plan two-way sync (App <-> in-sim FMS) via fms-sync.lua - G1000 UI-state publish (page/range/inset) via ui-sync.lua + CDI source, baro, map-range follow - Terrain awareness: elevation grid probe (terrain-probe.lua) -> red/yellow MFD overlay vs aircraft altitude PFD: - AFCS mode annunciation bar from autopilot _status datarefs - CDI source GPS/VLOC colouring, BRG1/BRG2 pointers + DME windows, marker beacons - magenta speed/altitude trend vectors, selected-altitude alerting - time-based (frame-rate-independent) smoothing for attitude/heading/tapes MFD: - nav data bar (DTK/ETE/active leg), airways overlay from earth_awy.dat, compass rose anchored to the ownship Dialogs (NEAREST/FLIGHTPLAN/DIRECT-TO/PROCEDURES): - flat, square, embedded G1000 look (no shadow/rounded/transparency) - compact lower-right placement, no close X (softkey toggles), single window - NEAREST 2-line entries (ILS/VFR, COM freq, runway length), PROC action menu Service worker: network-first HTML so reloads pick up new builds (cache v2). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
44 lines
1.7 KiB
JavaScript
44 lines
1.7 KiB
JavaScript
// Minimal service worker: caches the app shell so the cockpit launches fast and
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// survives brief network blips. Live data (the bridge WebSocket, /api, and map
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// tiles) is never cached — only same-origin GET app assets.
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const CACHE = 'g1000-shell-v2';
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self.addEventListener('install', () => self.skipWaiting());
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self.addEventListener('activate', (e) => {
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e.waitUntil(
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caches.keys().then((keys) => Promise.all(keys.filter((k) => k !== CACHE).map((k) => caches.delete(k))))
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.then(() => self.clients.claim())
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);
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});
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self.addEventListener('fetch', (e) => {
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const url = new URL(e.request.url);
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// Only same-origin GET app shell; skip the API and let the WS pass through.
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if (e.request.method !== 'GET' || url.origin !== location.origin) return;
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if (url.pathname.startsWith('/api') || url.pathname === '/ws') return;
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// The HTML entry is NETWORK-FIRST: a reload always gets the latest build (and
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// thus the latest hashed assets). Falls back to cache only when offline.
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const isDoc = e.request.mode === 'navigate' || url.pathname === '/' || url.pathname.endsWith('.html');
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if (isDoc) {
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e.respondWith(
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fetch(e.request)
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.then((res) => { caches.open(CACHE).then((c) => c.put(e.request, res.clone())); return res; })
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.catch(() => caches.match(e.request).then((c) => c || caches.match('/')))
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);
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return;
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}
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// Hashed assets are immutable → stale-while-revalidate (fast + self-healing).
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e.respondWith(
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caches.open(CACHE).then(async (cache) => {
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const cached = await cache.match(e.request);
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const network = fetch(e.request)
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.then((res) => { if (res && res.ok) cache.put(e.request, res.clone()); return res; })
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.catch(() => cached);
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return cached || network;
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})
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);
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});
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